The Effects of Instruction through Play on English Academic Achievement and Self- assertiveness skill of Language Learners of 8 to 12 years old
Subject Areas : Research in Curriculum PlanningFatemeh Ajami 1 , Khadijeh Abolmaali 2
1 - Educational Psychology Graduate Student, Science and Research Branch, Islamic Azad University, Tehran, Iran.
2 - Assistant Professor, Roodehen Branch, Islamic Azad University, Roodehen, Iran.
Keywords: self -assertiveness, Instruction through play, English academic achievement,
Abstract :
The purpose of this study was to identify the effects of instruction through play on English academic achievement and self- assertiveness of language learners of 8 to 12 years old. Statistical population consists of two language schools located in the west part of Tehran that introduce the most number of courses for children in fall 1390. The method of this research was quasi-experimental with pretest-posttest design and control group. Participants were randomly assigned to experimental and control groups. In order to gather data, institute final assessment for academic achievement to be tested and assertiveness questionnaire of (AI),Gambrill and Richy (1975) were used. For analyzing data t –test was used to compare differential means of experimental and control groups, results showed that instruction through play leads to an increase in scores of English academic achievement and self -assertiveness of young language learners (α<0.05).
Aghajani hashtchin, Tahmores (2011).Role of play in social skill and intelligence of children. Procedia Social and behavioral Sciences No. 30: 2272 -2279.
Al Zaabi, HR. (2003). The use of Memory and Guessing Games in Teaching Vocabulary to Ypung Learners.illustrated edition, teacher’s resource book: 82
Alberberti,R.& Emmons,M. (1982).Your perfect right: a guide for assertive living(4th eds).Impact,Luis Obispo,California.
Barzegary, L., Zamini, S (2011). The effect of Play Therapy on Children with ADHD. Procedia Social and behavioral Sciences Vo.30: 2216-2218.
Blum, H., T., Yocom, Dorothy, J. (1996). A Fun Alternative: Using Instructional Games to Foster Student Learning www.eric.edu.gov
Burenheide B.J. Instructional gaming in elementary schools. [Ph.D.dissertation], Kansas state university; 2006.
Chastain, Kenneth (1988). Developing Second- Language Skills, Theory and practice. U. S. A:Harcourt Brace Jovanovich, Inc. 3rd edition:186.
Demirbilek, Muhammet., Yilmaz Ebru., Temer Suzan (2010). Second Language Inseructors’ Perspectives about the Use of Educational Games. Procedia Social and behavioral Sciences Vo.9: 717-721.
Emami, Cobra., Yarmohammadiyan, Mohammad Hossein., Gholami, Abed (2011). The effect group plays on the Development of the Creativity of six –year Children. Procedia Social and behavioral Sciences No. 15: 2137- 2141
Glendon K, Ulrich D. Using games as a teaching strategy. J Nurs Educ 2005;44(7):338-340.
Gleitman,H. (2004).Psychology.New York: Norton.
Hojel, B., Yang Eisele, C. (2004). Hip Hip Hooray. Teacher’s guide. Pearson Education Inc.
Harmer, Jeremy (2007). How to teach English, pearson education limited, 2nd edition: 46-59.
Klimovaa,B F. (2015). Games in the Teaching of English. Procedia - Social and Behavioral Sciences 191: 1157 – 1160
Kouvava, Sofia., Antonopoulou, Katerina., Zioga, Sofia and Karali Chrysoula (2011). The Influence of musical games and role-play activities upon primary school children’s self –concept and peer relationships. Procedia-Social and Behavioral Sciences 29:1660-1667.
Lach, T., sakshaug, Lynae, S. (2004). The role of playing games in developing algebratic reasoning, spatial sense, and problem-solving. Center for teaching – learning of mathematics.
Larsen-Freeman, Diane (2003). Techniques and principles in Language Teaching, Oxford University Press, Tehran: Rahnama. 2nd edition.
Lau Whelan D.Let the games begin. School Library Journal 2005; 51(4):40-43.
Maxwell NL, Mergendoller JR,Bellisimo Y. Developing a problem based learning simulation: an economics unit on trade. simul Gaming 2004; 35(4): 488-498.
Mohammadi, Maryam., Moeinkia Mhdi and Zahed-Babelan, Adel (2010). The Relationship Between Motivational Systems and Second Language Learning. Procedia Social and Behavioral Sciences 2: 3258 – 3262
Murat, Tekin., Ozden, Tasgin (2009). Analysis of the effect of effect of educational games on primary school student’s audacity level. Procedia Social and Behavioral Sciences 1, 1083-1087.
Neisi, A., & Shahni Yeilagh, M. (2001). Impact of assertiveness training on self-esteem, social anxiety, and mental health of male students studying in high schools of Ahvaz. Journal of Psychology and Educational Science, 1(2), 30-11. (Persian).
Pappamihiel, N.Eleni. (2002).English as a Second Language Students and English Language Anxiety.Research in the Teaching of English, vol.36, 327-355.
Rahmani, Parisa.,Moheb, Naeimeh(2010). The effectiveness of clay therapy and narrative therapy on anxiety of pre- school children: a comparative study. Procedia Social and Behavioral Sciences 5 (2010)23-27
Rashtchi, Mojgan., Keyvanfar, Arshya (2007). ELT. Qick’n’Easy. Tehran: Fara andish, 3rd edition:119-157.
Sally P. Playing games and learning mathematics: The result of two intervention studies. International Journal of Early Education 1998; 6(1): 49-58.
Varga,D. (1991). The historical ordering of children’s play as a developmental task.play and culture,4(4).
Venikina, I., Harris, P., & Lysaght, P. (2003). Child's play: Computer games, theories of play and children's development. Paper presented at the International Federation for Information Processing Working Group 3. 5 Open Conference, Sydney, Australia. Retrieved October 25, 2003, 2003, from http://crpit. com/confpapers/CRPITV34Verenikina. Pdf.
_||_